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Works well. I found I had to retick the box for the modernizer patch at one point, in the advanced settings. Thanks for making and posting this, great game worth a replay. :)

It works great for me. Thank you for your efforts. NOLF and NOLF2 are a couple of my all-time favorites.

FYI I've had success running NOLF with some compatibility settings: I set Run this program in compatibility mode for Windows XP SP2 and Disable fullscreen optimizations and Run this program as administrator, plus on the Change High DPI settings button / page I've enabled everything. Then the game works fine on 4k. I also sometimes have to disable Modernizer in Advanced > Customize.

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If I enable the custom (MODERNIZER.REZ) My game can't run, "ERROR in CinterfaceMgr::Init(): Could not initialize InterfaceResMgr"

(Please help me)

is there anyway to get reshade to work with this? I got reshade to work with this game before with a wrapper but I don't remember the configuration. I have no idea what this does to the API but I've tried dgvoodoo, dxvk in various ways and nothing worked

This seriously needs updating, because whenever I play NOLF1 with Modernizer on NOLF Revival the game crashes every time I start it with this. It's also no longer possible to install Visual C++ 2019 Redist. Haekb has gone missing, and thus it's up to other people to update this.

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So I've downloaded the Modernizer. but I don't see the windowed option anywhere. and when I try to do the +windowed 1 in the start up, it crashes.

I'm using a Radeon GPU and was having the screen stretching outside the display issue and the fix in the readme wasn't working, until I tried putting the game in windowed, then the fixed worked, just putting this here for anyone in the future

I'm having an issue on Windows 11 after installing the NOLF Revival + Modernizer where after the opening cinematics it crashes back to the desktop. 

Any help would be appreciated. 

I can't even get to the main menu, it plays the logo parade, after the Lithtech ones the cursor for the menu appears  for a fraction of a second and then it crashes to the desktop.


Faulting application name: lithtech.exe, version: 1.0.0.1, time stamp: 0x3ae746d9

Faulting module name: ucrtbase.dll, version: 10.0.22000.1, time stamp: 0xcb34958a

Exception code: 0xc0000005

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I don't know if you are able to change this with the patch but, is it possible to change the default ammo / function of a weapon to be the same as it was before the GOTY version?

Now it always defaults to any exostic ammo like dum dum rounds or poison instead of the regular ammo, same for gadgets like the Barette, instead of starting with the lockpick function it will default to the poison option.

There are also plenty of cutscenes where Cate or some other female characters use the male stance. (one example is talking to Bruno in the first mission in Morroco when you meet him)

Would it be possible to change the animation Cate uses in those cutscenes to be the default female standing stance she normaly uses?


Also the text gets pretty small once you are above 1080p.

Barely readable for 1440p, 4k and 5k. Having a scale for the text (maybe up to 500%) if that is possible, would be really nice.

Text scaling is here https://www.moddb.com/games/no-one-lives-forever/downloads/no-one-lives-forever-...

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I wish there is one way to play this game with more than 60fps without messing with the cutscenes and the dialog. Playing this game at 144fps is amazing, but it's really annoying when the cutscenes keep skipping.

Idk if playing with 144fps do something with the actual gameplay, but playing this time i feel the enimies more agressive and one mistake they destroy me. I'm playing in medium difficulty. Idk if the fps is messing with the game too or i'm just paranoid at this point. But i wish i can fix this.


Yep... I locked in 60 and the enemies seems a lot more "docile".

Very good work! I'm loving this so far, I've been able to replay these games without having to resort to virtual machines now.

I noticed a weird thing regarding the game's difficulty. Starting a new game on Hard seems to make the AI absolutely cracked.  They deal absurd damage and react very quickly. Changing the difficulty midgame seems to fix this. It seems like the difficulty option isn't working properly until you change it once?

Maybe you was running the game like me. Over 60fps. Playing in 144fps is glorious but anything over 60's brake the game. The cutscenes and dialogs skip words and the enemies react and shoot faster. I learn that in the hard way.

Oh... that would explain it. Thanks!

When I use this mod it skips all the dialog and cutscenes like it's on fast forward. How do I fix it?

It probably means the you don't have the FPS limit function on

(Menu -> Options -> Interface -> Lock Framerate)

You can experience a lot of weird issues if you don't lock nolf to 60 fps

Running NOLF on Windows 10 on an external 1920x1200 external DisplayPort display positioned above a 1920x1080 Intel laptop screen, I can't move the game cursor to the bottom ~15% of the external display ; instead the Windows mouse cursor appears on the laptop screen below.

Right after you set resolution your mouse will only move in the area it had in the old setting until you restart the game.

Just use your cursor keys to go to quit and launch the game again. Everything should work just fine then.


(Make sure that your run both Nolf.exe and Lithtech.exe as administrator to be able to save settings)

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